Well, despite being a long time user of Photoshop, I've never sat down and attempted to make a tutorial. I realize that the web is chock full of text effects for Photoshop, but this is a particular look that I haven't seen described before. During the tutorial I share a couple of the hot-keys that I employ most often, so I'll apologize to the Mac users for only providing the Windows version (where they differ). From what I understand, they're all pretty close... so that's that. Let's dig in...
Create a New Project
Press Ctrl + 'N' to open a dialog for creating a new project. Normally I work at higher resolutions, but for the sake of this tutorial I chose 640px by 480px.
Create a Background
Something simple here will do. I set my foreground and background colors to darker shades of blue (#2C326E and #2D304A respectively). Pressing Shift + 'G' will let you toggle between your gradient and bucket tools. Using the gradient tool, click and drag your mouse from the upper left to the bottom right corners of the canvas. Your canvas should now look like this:
Create Dirt Layer
Press Ctrl + Alt + Shift + 'N' to create a new layer. We're going to create a new gradient just like we did in the step above, but this time, select two different shades of brown. I chose #A2702F and #7F561E for the foreground and background respectively. Your canvas should now look like this:
Add Noise to Dirt Layer
Next, in order to simulate the gritty nature of dirt, we're going to add a Noise filter to our dirt layer. Click Filter > Noise > Add Noise...
I used the options shown in the following image:
Next we want to add some text. The exact font you use isn't important, although I have found that "round" works better than "sharp" for this effect. Also, you will want the font to be sufficiently thick (i.e., don't use Arial Narrow). I chose a font called "Elephant" and used 170pt for the size. The color is of no consequence here.
Create Mask from Text
This step requires performing the following actions:
- Hide the text layer by clicking on the corresponding "eye" symbol.
- Select the dirt layer.
- Click the 'T' on the text layer while holding the Ctrl key.
- You should now see that the outline of the text is selected.
- Click the "Add Layer Mask" button shown below:
Your canvas should now look like this:
Add Loose Grains of Dirt
This is where we want to start adding in the random grains of dirt to make this look more natural. This step requires performing the following actions:
- Select the brush tool (press 'B').
- Choose a grainy looking brush. I chose one of the default brushes as shown below:
- Now select the dirt layer's mask by clicking on the layer mask thumbnail, as shown below:
- Ensure that your foreground color is white.
- Now you need to rely on your artistic eye a bit and click around in various places to reveal the dirt texture behind the mask. Note that you don't want to drag the brush while clicking, since streaks will not look natural. Mine ended up looking like this:
- The scattered dirt effect doesn't look quite right, so now we're going to switch the foreground color to black and selectively remove some of the dirt. Mine ended up looking like this:
Add Depth to the Dirt
The layer mask is finished now, but the dirt looks too flat. Double click on the dirt layer to bring up the Layer Style dialog. Make sure that "Layer Mask Hides Effects" is not checked. Now add a drop shadow with the following properties:
For the color, I used #3A2900.
It's getting closer, but let's add a gradient overlay to give the light a little more "play" on the dirt. I used the following properties:
Some of you may wish to stop here, but I found that the Noise filter had left the dirt looking a little too grainy for the look I was after. To smooth it out a bit, I unlinked the layer mask from the dirt layer by clicking the unlink mask button...
...and then I applied a very light Gaussian Blur (Filter > Blur > Gaussian Blur...) to the dirt layer:
That's it! Here's the finished effect:
Mixing the random characteristics of scattered dirt with purposeful lettering can be tricky, but I feel this effect does a decent job of providing just that. If you have any suggestions on how to improve the realism, please comment!